Tomb Guardian

(image)

This horrid beast seems to be perpetually crying, a sight which makes its attacks even more terrifying. Its torment must be great because it only seems to long for its release.


Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to:
Cost: 34
HP: 30
Moves: 0
XP: 150
Level: 2
Alignment: chaotic
Id: Tomb_Guardian
Abilities:

Attacks (damage × count)

(image)baneblade
melee
5 × 4
blade
drains
(image)wail
ranged
4 × 3
cold

Resistances

(icon) blade90% (icon) pierce90%
(icon) impact90% (icon) fire70%
(icon) cold90% (icon) arcane-50%

Terrain

TerrainMovement CostDefense
(icon) Castle50%
(icon) Cave50%
(icon) Coastal Reef50%
(icon) Deep Water50%
(icon) Fake Shroud0%
(icon) Flat50%
(icon) Forest50%
(icon) Frozen50%
(icon) Fungus50%
(icon) Hills50%
(icon) Mountains50%
(icon) Sand50%
(icon) Shallow Water50%
(icon) Swamp50%
(icon) Unwalkable50%
(icon) Village50%
Last updated on Wed Mar 20 03:01:21 2024.