Skald Hunter

(image)

Some Skalds' natural defenses are extremely deadly. Those that train themselves appropriately can release almost double the amount of spines a normal Skald can throw. They usualy take the role of the Tribe's hunters since no prey can hope to avoid all the projectiles coming its way.

Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Skald
Advances to:
Cost: 30
HP: 45
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: Skald Hunter
Abilities:

Attacks (damage × count)

(image)poisonous bite
melee
7 × 1
pierce
poison
(image)spines
ranged
3 × 11
pierce

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:01:21 2024.