Marashy Monk

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

Power means control. The Marashy follow this simple philosophy and undermine everyone who stands in their way. Marashy Monks are propably the prime example of this. Their magic capabilities allows them to harden their body enough so they can compete against warrior, even if the monks are unarmed. The combination of bodystrength and magic enables them to emit powerful shockwaves over a big range.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Marashy Warmonk
Cost: 16
HP: 30
Moves: 5
XP: 46
Level: 1
Alignment: chaotic
Id: AE_rhy_ma_Monk
Abilities:

Attacks (damage × count)

(image)fist
melee
3 × 4
impact
(image)blast
ranged
5 × 3
impact
magical

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:34:36 2024.