Frost Goblin

(image)

This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Frost Goblins are a subset of Goblin Impalers that have acquired more sensible clothing for the cold, so they are not as helpless on the snow.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from: Goblin Spearman
Advances to:
Cost: 13
HP: 34
Moves: 5
XP: 50
Level: 1
Alignment: chaotic
Id: AE_arc_orcs_Frost_Goblin
Abilities:

Attacks (damage × count)

(image)spear
melee
8 × 3
pierce
first strike
(image)spear
ranged
5 × 1
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen250%
(icon) Fungus350%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand240%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable10%
(icon) Village160%
Last updated on Wed Mar 20 04:28:47 2024.