General
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As the leaders of their armies, Generals are responsible for the protection of large or important areas in the kingdoms to which they have sworn fealty.
Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.
Information
Advances from: | Lieutenant |
Advances to: | Grand Marshal |
Ƿeorþ: | 54 |
HP: | 50 |
Movement: | 6 |
XP: | 180 |
Level: | 3 |
Alignment: | dæglic |
ID | General |
Abilities: | ladscipe |
Attacks (damage - count)
![]() | langsƿeord neahfeoht | 9 - 4 ecg | |
![]() | rodboga feorfeoht | 7 - 3 stice |
Resistances
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ecg | 10% | ![]() |
stice | 10% | |
---|---|---|---|---|---|---|
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dynt | 10% | ![]() |
fyr | 0% | |
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ceald | 0% | ![]() |
runlic | 20% |
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Land
Movement Cost | |||
---|---|---|---|
Land | Defense | ||
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Beorgas | 3 | 60% |
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Burg | 1 | 60% |
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Coastal Reef | 2 | 30% |
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Deop Ƿæter | - | 0% |
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Fild | 1 | 40% |
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Gefroren | 3 | 20% |
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Hyllas | 2 | 50% |
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Sand | 2 | 30% |
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Sceald Ƿæter | 3 | 20% |
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Scræf | 2 | 40% |
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Swamp | 3 | 20% |
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Sƿammgraf | 2 | 50% |
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Unwalkable | - | 0% |
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Þorp | 1 | 60% |
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Ƿeald | 2 | 50% |