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Trapper

(image)

Master woodsmen are useful allies to any army, and indispensable for any sizable group of people living in the wilderness. They can track both man and beast, notice things most others would overlook, and are often the only ones who can find food for the table, be it animal or vegetable.

Their skill at hunting is very useful in combat, and also leaves them unusually competent at night, and in forests and swamps.

Information

Advances from: Poacher
Advances to: Huntsman Ranger
Ƿeorþ: 27
HP: 45
Movement: 5
XP: 65
Level: 2
Alignment: nihtlic
IDTrapper
Abilities:

Attacks (damage - count)

(image)handseax
neahfeoht
4 - 4
ecg
(image)boga
feorfeoht
6 - 4
stice

Resistances

(icon) ecg0% (icon) stice0%
(icon) dynt0% (icon) fyr0%
(icon) ceald0% (icon) runlic20%
 
(portrait)

Land

Movement Cost
LandDefense
(icon) Beorgas360%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter-0%
(icon) Fild140%
(icon) Gefroren320%
(icon) Hyllas250%
(icon) Sand230%
(icon) Sceald Ƿæter320%
(icon) Scræf240%
(icon) Swamp250%
(icon) Sƿammgraf250%
(icon) Unwalkable-0%
(icon) Þorp160%
(icon) Ƿeald260%