Eques Ordinis

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Horsemen of skill and discipline are promoted to Knights. Veterans of combat, they have seen the often-fatal results of a failed charge, and have learnt discretion in its use. Knights, therefore, carry swords in their armament, and practice tactics which, although requiring of much more patience, are less risky than a charge. Their lances are still at the ready, however, and growing experience with these weapons makes them deadlier at the tilt.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

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Information

Advances from: Eques
Advances to: Eques Sanctus, Eques Optimus
Cost: 40
HP: 58
Moves: 8
XP: 120
Ordo: 2
Pars: lawful
Id: Knight
Abilities:

Attacks (damage × count)

(image)gladius
comminus
8 × 4
lamina
(image)lancea
comminus
14 × 2
cuspis
incurrit

Firmitas

(icon) lamina20% (icon) cuspis-20%
(icon) impulsum30% (icon) igneum0%
(icon) frigidum0% (icon) mysticum20%

Terrain

TerrainMovement CostDefense
(icon) Aqua420%
(icon) Castellum140%
(icon) Caverna420%
(icon) Colles240%
(icon) Cotes330%
(icon) Fake Shroud0%
(icon) Fungus420%
(icon) Glaciale230%
(icon) Harena230%
(icon) Invium0%
(icon) Montes0%
(icon) Palus420%
(icon) Planum140%
(icon) Salum0%
(icon) Silva330%
(icon) Viculus140%
Last updated on Wed Mar 20 02:40:44 2024.