骑士

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技艺精湛、纪律严明的骑手将晋升为骑士。他们战斗经验丰富,了解冲锋失败的致命危险,在冲锋时也就更为谨慎。因此骑士还随身携带佩剑,并练习比冲锋更加安全的战术,尽管这需要多得多的耐心。不过,他们的长枪仍然时刻就绪,不断增长的使枪经验使得他们在对冲时更加致命。

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

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Information

Advances from: 骑师
Advances to: 圣骑士, 高阶骑士
Cost: 40
HP: 58
Moves: 8
XP: 120
等级:2
立场:守序
Id: Knight
Abilities:

Attacks (damage × count)

(image)
近战
8 × 4
刃器
(image)长枪
近战
14 × 2
穿刺
冲锋

抗性:

(icon) 刃器20% (icon) 穿刺-20%
(icon) 冲击30% (icon) 火焰0%
(icon) 冰寒0% (icon) 奥术20%

Terrain

TerrainMovement CostDefense
(icon) 不可步行地形0%
(icon) 丘陵240%
(icon) 冻原230%
(icon) 城堡140%
(icon) 山岭0%
(icon) 平原140%
(icon) 村庄140%
(icon) 森林330%
(icon) 沙地230%
(icon) 沼泽420%
(icon) 洞穴420%
(icon) 浅水420%
(icon) 深水0%
(icon) 真菌420%
(icon) 礁石330%
(icon) 虚假黑幕0%
Last updated on Wed Mar 20 02:42:11 2024.