Chocobossa

(image)

Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.

Nota bene: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from:
Advances to:
Cost: 38
HP: 45
Moves: 9
XP: 100
Ordo: 2
Pars: nocturnus
Id: Chocobone
Abilities: demergit

Attacks (damage × count)

(image)hasta
comminus
11 × 2
cuspis
incurrit

Firmitas

(icon) lamina20% (icon) cuspis30%
(icon) impulsum-10% (icon) igneum-20%
(icon) frigidum60% (icon) mysticum-50%

Terrain

TerrainMovement CostDefense
(icon) Aqua220%
(icon) Castellum160%
(icon) Caverna240%
(icon) Colles240%
(icon) Cotes230%
(icon) Fake Shroud0%
(icon) Fungus240%
(icon) Glaciale230%
(icon) Harena230%
(icon) Invium0%
(icon) Montes350%
(icon) Palus230%
(icon) Planum140%
(icon) Salum310%
(icon) Silva230%
(icon) Viculus140%
Last updated on Thu Oct 10 00:37:57 2019.