Druida Dryadalis

(image)

The magic of the wood-elves is poorly suited for combat, but effective nonetheless. The forests in which they thrive can become quickened by a word of command, and will lash out at those who threaten their peace.

The chief ability of Druids lies in healing, and it is for this skill that they are revered by their people.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Haruspica Nymphis
Advances to: Hamadryas
Cost: 34
HP: 36
Moves: 5
XP: 80
Ordo: 2
Pars: medius
Id: Elvish Druid
Abilities: antidotum, sanat +VIII

Attacks (damage × count)

(image)lituus
comminus
4 × 2
impulsum
(image)illaqueare
eminus
6 × 2
impulsum
tardat
(image)spinae
eminus
6 × 3
cuspis
magicus

Firmitas

(icon) lamina0% (icon) cuspis0%
(icon) impulsum0% (icon) igneum0%
(icon) frigidum0% (icon) mysticum-10%

Terrain

TerrainMovement CostDefense
(icon) Aqua320%
(icon) Castellum160%
(icon) Caverna330%
(icon) Colles250%
(icon) Cotes230%
(icon) Fake Shroud0%
(icon) Fungus250%
(icon) Glaciale230%
(icon) Harena230%
(icon) Invium0%
(icon) Montes360%
(icon) Palus230%
(icon) Planum140%
(icon) Salum0%
(icon) Silva170%
(icon) Viculus160%
Last updated on Wed Mar 20 02:40:44 2024.