Général

As the leaders of their armies, Generals are responsible for the protection of large or important areas in the kingdoms to which they have sworn fealty. Well seasoned in the art of war, Generals can direct even the freshest recruits to strike strategically against imposing odds and emerge victorious. Recognized by nobility and citizenry alike, they are outfitted in ornate plate armor and granted some of the finest weaponry that human craftsmen can offer.
Remarques : Le commandement de cette unité permet aux unités amies adjacentes de faire plus de dégâts lors d'un combat. Cela ne s'applique qu'aux unités de niveau inférieur.

Information
Évolue à partir de : | Lieutenant |
---|---|
Évolue en : | Maréchal |
Cost: | 54 |
HP: | 50 |
Moves: | 6 |
XP: | 180 |
Niveau : | 3 |
Alignement : | loyal |
Id: | General |
Capacités : | commandement |
Attaques (damage × count)
![]() | épée longue corps à corps | 9 × 4 tranchant | |
![]() | arbalète à distance | 7 × 3 perforant |
Résistances
![]() |
tranchant | 10% | ![]() |
perforant | 10% | |
---|---|---|---|---|---|---|
![]() |
contondant | 10% | ![]() |
feu | 0% | |
![]() |
froid | 0% | ![]() |
arcane | 20% |
Terrain
Terrain | Coût de déplacement | Défense | |
---|---|---|---|
![]() |
Caverne | 2 | 40% |
![]() |
Champignons | 2 | 50% |
![]() |
Château | 1 | 60% |
![]() |
Collines | 2 | 50% |
![]() |
Eau peu profonde | 3 | 20% |
![]() |
Eau profonde | ‒ | 0% |
![]() |
Faux voile | ‒ | 0% |
![]() |
Forêt | 2 | 50% |
![]() |
Gelé | 3 | 20% |
![]() |
Impraticable | ‒ | 0% |
![]() |
Marais | 3 | 20% |
![]() |
Montagnes | 3 | 60% |
![]() |
Plat | 1 | 40% |
![]() |
Récif | 2 | 30% |
![]() |
Sable | 2 | 30% |
![]() |
Village | 1 | 60% |
Last updated on Sat Feb 16 00:15:32 2019.