Dune Piercer

(image)

The Piercer understand the psychological impact of a charging horse, and reinforce this by cladding themselves in heavy armor. Majestic at rest, a Piercer at the charge with lance in hand is often impetus enough to break men. On the rare occurrences that their charge fails to rout their foe, the Piercer ride into the resulting melee with their maces in hand, trusting their armor to keep them safe.

 

Information

Advances from:
Advances to: Cuirassier ammorite, Pillard ammorite
Cost: 21
HP: 38
Moves: 6
XP: 42
Niveau : 1
Alignement : loyal
Id: Dune Piercer
Abilities:

Attacks (damage × count)

(image)lance
corps à corps
20 × 1
perforant
(image)masse
corps à corps
6 × 3
contondant

Résistances 

(icon) tranchant20% (icon) perforant-10%
(icon) contondant10% (icon) feu0%
(icon) froid-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Caverne420%
(icon) Champignons420%
(icon) Château150%
(icon) Collines250%
(icon) Eau peu profonde420%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt340%
(icon) Gelé230%
(icon) Impraticable0%
(icon) Marais420%
(icon) Montagnes0%
(icon) Plat140%
(icon) Récif330%
(icon) Sable150%
(icon) Village140%
Last updated on Wed Mar 20 02:39:59 2024.