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Wesnoth Units database

Smog Belcher

(image)

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Special Notes: This unit produces thick pollution which darkens the sky around it's position. The thick pollution emitting from this unit causes some damage to surrounding living units every turns. When killed, all the pollution contained within this unit is unleashed, effectively poisonning all surrounding living units. This unit is able to augment the heat which power his attacks with the corpses of each living unit it kills. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures. This unit's attack fills a whole area and is particularly difficult to dodge.

Information

Advances from: Polluter
Advances to:
Cost: 56
HP: 62
Movement: 4
XP: 150
Level: 3
Alignment: neutral
IDIME_Smogbelcher
Abilities: darkens, toxicity

Attacks (damage - count)

(image)heat wave
melee
8 - 2
fire
(image)toxic gas
ranged
4 - 4
fire
poison
area

Resistances

(icon) blade30% (icon) pierce0%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef430%
(icon) Deep Water410%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains-0%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%