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Grog-Swelling Mate

(image)

Who knows how some mates manage to lay their hands on so much rum? Each fight a drunken jack survives just leads him to drink more, until he is so impregnated with alcohol that his very sweat reeks of grog. The alcohol in their blood fuel a violent and vengeful fire in their stomach, leading them to pick more fights than they should. They rarely survive long.

Special Notes: This unit's blood/alcohol ratio allows it to shrug some damage off every turn. It also desinfects his blood, effectively protecting him against poison. Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.

Information

Advances from: Drunken Jack
Advances to:
Cost: 34
HP: 34
Movement: 5
XP: 150
Level: 2
Alignment: chaotic
IDIME_Grog
Abilities: inebriated

Attacks (damage - count)

(image)drunken fist
melee
5 - 5
impact
berserk

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Hills350%
(icon) Mountains460%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%