Grog-Swelling Mate
Who knows how some mates manage to lay their hands on so much rum? Each fight a drunken jack survives just leads him to drink more, until he is so impregnated with alcohol that his very sweat reeks of grog. The alcohol in their blood fuel a violent and vengeful fire in their stomach, leading them to pick more fights than they should. They rarely survive long.
Special Notes: This unit's blood/alcohol ratio allows it to shrug some damage off every turn. It also desinfects his blood, effectively protecting him against poison. Whenever its berserk attack is used, this unit continues to push the attack until either it or its enemy lies dead.
Information
Advances from: | Drunken Jack |
Advances to: | |
Cost: | 34 |
HP: | 34 |
Movement: | 5 |
XP: | 150 |
Level: | 2 |
Alignment: | chaotic |
ID | IME_Grog |
Abilities: | inebriated |
Attacks (damage - count)
drunken fist melee | 5 - 5 impact | berserk |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 3 | 30% | |
Coastal Reef | 2 | 50% | |
Deep Water | 3 | 30% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 30% | |
Hills | 3 | 50% | |
Mountains | 4 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |