Duelist
.
Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.
Information
Advances from: | Cowpuncher |
Advances to: | Gun Slinger |
Cost: | 38 |
HP: | 46 |
Movement: | 6 |
XP: | 100 |
Level: | 2 |
Alignment: | lawful |
ID | IME_Duelist |
Abilities: |
Attacks (damage - count)
fist melee | 6 - 2 impact | ||
pistol ranged | 7 - 5 pierce | firststrike marksman |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |