Koran
Master of all the jutsus, the Koran, or Agitator, adds his potent fire and water techniques to the ghost ones. If he still likes to be noticed, he has learned that it is often preferable to appear out of nowhere waving fire and ice before disapearing mysteriously than to boast all-around. Although they have a lot of competition on the level of effectiveness among other ninjas, Korans are probably the most well-known and well-remembered, have put that reputation to good use.
Special Notes: This unit is able to hide at night, leaving no trace of its presence. This unit has magical attacks, which always have a high chance of hitting an opponent.
Information
Advances from: | Rappa |
Advances to: | |
Cost: | 54 |
HP: | 58 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | IME_Koran |
Abilities: | nightstalk |
Attacks (damage - count)
wakizashi melee | 6 - 4 blade | ||
katon-no-jutsu ranged | 14 - 3 fire | magical | |
suiton-no-jutsu ranged | 14 - 3 cold | magical |
Resistances
blade | -30% | pierce | -20% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 1 | 60% | |
Deep Water | 2 | 40% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |