Chocobone

(image)

Riding the bones of ostrich-like large birds once used as mounts by a lost civilization, the skeletal Chocobones can move faster than most cavalry units.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit has a defense cap on certain terrain types — it cannot achieve a higher defense rating on mixed terrains with such terrain types.

 

Information

Advances from:
Advances to:
Cost: 38
HP: 45
Moves: 9
XP: 100
Mæþ: 2
Alignment: nihtlic
Id: Chocobone
Abilities: submerge

Attacks (damage × count)

(image)gar
neahfeoht
11 × 2
stice
charge

Resistances

(icon) ecg20% (icon) stice30%
(icon) dynt-10% (icon) fyr-20%
(icon) ceald60% (icon) runlic-50%

Terrain

TerrainMovement CostDefense
(icon) Beorgas350%
(icon) Burg160%
(icon) Coastal Reef230%
(icon) Deop Ƿæter310%
(icon) Fake Shroud0%
(icon) Fild140%
(icon) Fungus240%
(icon) Gefroren230%
(icon) Hyllas240%
(icon) Sand230%
(icon) Sceald Ƿæter220%
(icon) Scræf240%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Þorp140%
(icon) Ƿeald230%
Last updated on Thu Oct 17 00:51:18 2019.