Merman Javelineer

(image)

Those merfolk who master the art of the javelin can become nearly as effective as an archer — though the heft of their weapons impedes their range, the impact of one is considerably greater. In the water, the mobility of the merfolk more than makes up for this when facing foes who cannot swim.

(portrait)

Information

Advances from: Merman Spearman
Advances to:
Cost: 48
HP: 55
Moves: 6
XP: 150
Mæþ: 3
Alignment: lawful
Id: Merman Javelineer
Abilities:

Attacks (damage × count)

(image)gar
neahfeoht
8 × 2
stice
(image)gar
feorfeoht
10 × 4
stice

Resistances

(icon) ecg0% (icon) stice0%
(icon) dynt0% (icon) fyr0%
(icon) ceald20% (icon) runlic0%

Terrain

TerrainMovement CostDefense
(icon) Beorgas0%
(icon) Burg140%
(icon) Coastal Reef270%
(icon) Deop Ƿæter150%
(icon) Fake Shroud0%
(icon) Fild230%
(icon) Fungus320%
(icon) Gefroren230%
(icon) Hyllas530%
(icon) Sand230%
(icon) Sceald Ƿæter160%
(icon) Scræf320%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Þorp140%
(icon) Ƿeald530%
Last updated on Wed Mar 20 02:38:59 2024.