Dune Marauder

(image)

Those Raiders who prove to be particularly skilled are formed into units of Marauders, which are often used to raid enemy depots and towns for supplies. This greater autonomy often means that these horsemen are gone for weeks at a time, returning to camp only for supplies and to pass on news of their exploits.

 

Information

Advances from: Dune Raider
Advances to:
Cost: 52
HP: 57
Moves: 7
XP: 150
Mæþ: 3
Alignment: lawful
Id: Dune Marauder
Abilities:

Attacks (damage × count)

(image)mace
neahfeoht
10 × 3
dynt
(image)boga
feorfeoht
9 × 3
stice

Resistances

(icon) ecg30% (icon) stice0%
(icon) dynt10% (icon) fyr0%
(icon) ceald0% (icon) runlic20%

Terrain

TerrainMovement CostDefense
(icon) Beorgas440%
(icon) Burg150%
(icon) Coastal Reef330%
(icon) Deop Ƿæter0%
(icon) Fake Shroud0%
(icon) Fild140%
(icon) Fungus420%
(icon) Gefroren230%
(icon) Hyllas250%
(icon) Sand150%
(icon) Sceald Ƿæter420%
(icon) Scræf420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Þorp140%
(icon) Ƿeald340%
Last updated on Sat Sep 21 00:57:48 2019.