Initiate

(image) (image)

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Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)
(portrait)

Information

Advances from:
Advances to: Summoner of Earth, Summoner of Fire, Summoner of Wind, Summoner of Water
Cost: 19
HP: 34
Moves: 5
XP: 54
Level: 1
Alignment: neutral
Id: Summoner Initiate
Abilities:

Attacks (damage × count)

(image)staff
melee
5 × 2
impact
(image)aura wave
ranged
6 × 3
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:42:54 2024.