Dark Monk

(image)

Rather than employ bandits and ruffians against her enemies, the Shadowborn has made a point of sharing her knowledge of dark magic with her followers. The occasional footpad or thug with latent magical talent, or hermit mage she encounters are trained in the ways of darkness. The monks are agile, preferring to fight with their fists, in addition to the developing battle magic they learn from the elder followers and Adria herself.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from:
Advances to: Dark Warmonk
Cost: 18
HP: 35
Moves: 5
XP: 40
Level: 1
Alignment: chaotic
Id: Dark Monk
Abilities:

Attacks (damage × count)

(image)fist
melee
5 × 4
impact
(image)blast
ranged
7 × 2
impact
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:42:54 2024.