Halfelven Slingercaptain

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With extensive studies in the arts of tactical field operations, halfelven Slingercaptains have good battlefield oversight, and also train the reserve. They are serious leaders, fighting better with halfelven comrades to their side. Their shield bashes can slow down the enemy.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

(portrait)

Information

Advances from: Halfelven Slingerleader
Advances to: Halfelven Slingercommandeur
Cost: 38
HP: 51
Moves: 6
XP: 84
Level: 2
Alignment: liminal
Id: STHNRS_slingercaptain
Abilities: leadership

Attacks (damage × count)

(image)aluminium-bronze longsword
melee
8 × 3
blade
(image)shield bash
melee
9 × 2
impact
slows

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water420%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water330%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:44:16 2024.