Trapped Idea

(image)

Soul mages noticed the amount of information that was required in order to alter souls in a controlled way. To remember things immediately, they locked their thoughts and ideas in souls. It turns out that these specially altered souls are very aggressive.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Manifested thought
Advances to: Tortured Mind
Cost: 36
HP: 32
Moves: 5
XP: 46
Level: 2
Alignment: chaotic
Id: SOTrapped Idea
Abilities:

Attacks (damage × count)

(image)touch
melee
8 × 3
impact
assimilate
(image)soul shot
ranged
10 × 3
cold

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:13:33 2024.