Lingering Will

(image)

After reducing a soul to its almost minimal level, only few things remain: The mind and the will. The will, in order to use it, has to be fully encased by a vessel. The soul mages noticed really fast that these lingering wills are one of the strongest remains of a soul.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

 

Information

Advances from: Last Memory
Advances to:
Cost: 45
HP: 40
Moves: 5
XP: 50
Level: 3
Alignment: chaotic
Id: SOLingering Will
Abilities: steadfast

Attacks (damage × count)

(image)sword
melee
10 × 4
blade
(image)soul shot
ranged
8 × 3
arcane
magical

Resistances

(icon) blade50% (icon) pierce40%
(icon) impact10% (icon) fire-10%
(icon) cold-10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills340%
(icon) Mountains0%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:13:33 2024.