Steppe Skewer

(image)

While orcs may not be renowned for their intellectual capacity, it is well within their powers of thinking to realize that a longer spear will allow them to impale an enemy from greater distance. In addition, Skewers delight in crafting barbed heads for their spears, further increasing their grisly effectiveness.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Steppe Spearman
Advances to:
Cost: 48
HP: 74
Moves: 5
XP: 100
Level: 3
Alignment: chaotic
Id: EE Steppe Skewer
Abilities:

Attacks (damage × count)

(image)spear
melee
14 × 3
pierce
first strike
(image)javelin
ranged
10 × 1
pierce

Resistances

(icon) blade0% (icon) pierce20%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen140%
(icon) Fungus340%
(icon) Hills250%
(icon) Mountains350%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 20 02:54:11 2024.