Sorceress

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The mighty Aragwaith Sorceresses are agile like the wind. They can confound their opponents by standing in front of them seemingly defenseless; once the attacker hits, they realize their victim is actually behind them, ready to land her own killing blow. Because of their vast and intimate knowledge of both defensive and offensive magic, even the higher ranks of the Aragwaithi regard these women with great respect and caution.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison. This unit can use one move to teleport between any two empty villages controlled by its side.

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Information

Advances from: Wizard
Advances to:
Cost: 68
HP: 44
Moves: 6
XP: 150
Level: 3
Alignment: neutral
Id: EE Aragwaith Sorceress
Abilities: cures, heals +8, teleport

Attacks (damage × count)

(image)staff
melee
12 × 2
impact
(image)fireball
ranged
14 × 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains260%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:54:07 2024.