Steppe Hunter

(image)

The cruel life on the steppes tends to weed out the weak early on and harden those that remain. For this reason goblins are nowhere near as common on the steppe as they are elsewhere. Those that do survive often make themselves useful as scouts or scavengers. In hunting parties they specialize in the use of barbed harpoons to lame prey, allowing an easier kill for their larger orcish bretheren.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 

Information

Advances from:
Advances to: Steppe Flanker, Steppe Striker
Cost: 14
HP: 28
Moves: 8
XP: 30
Level: 1
Alignment: chaotic
Id: EE Steppe Hunter
Abilities:

Attacks (damage × count)

(image)knife
melee
5 × 2
blade
(image)harpoon
ranged
6 × 2
pierce
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire-10%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen140%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains360%
(icon) Sand130%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable20%
(icon) Village160%
Last updated on Wed Mar 20 02:54:10 2024.