Great Hunter

(image)

Dark Hunters who manage to prove themselves better than the rest are promoted into the ranks of Great Hunters. They can swiftly kill their foes in melee combat, and they also carry nets to entangle them.

Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Dark Hunter
Advances to: Dark Executioner
Cost: 34
HP: 42
Moves: 6
XP: 94
Level: 2
Alignment: chaotic
Id: EoMa_Great_Hunter
Abilities:

Attacks (damage × count)

(image)knives
melee
6 × 3
blade
backstab
(image)knives
ranged
8 × 2
pierce
poison
marksman
(image)net
ranged
4 × 3
impact
slows
marksman

Resistances

(icon) blade-20% (icon) pierce-20%
(icon) impact10% (icon) fire-10%
(icon) cold30% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Fungus170%
(icon) Hills170%
(icon) Mountains270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Wed Mar 20 04:27:38 2024.