Cyclops Breaker

(image)

While most cyclopes don't put much thought into their unarmed fighting style, some are intelligent enough to do otherwise. These so-called 'cyclops breakers' are the closest thing to martial artists that the barbarians have. Their brute force combined with some technique can easily knock out any humanoid being in seconds, if is careless enough to let its guard down.

 

Information

Advances from: Cyclops
Advances to:
Cost: 40
HP: 58
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: EoMa_Cyclops_Breaker
Abilities:

Attacks (damage × count)

(image)fist
melee
7 × 4
impact
growing fury +4
(image)fist
melee
6 × 4
impact
growing fury +2
double attack

Resistances

(icon) blade10% (icon) pierce5%
(icon) impact15% (icon) fire0%
(icon) cold0% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 04:27:32 2024.