The Poltergeist is a sneaky villain of old houses, manors, ruins and castles. They are not led by necromancy or an evil mind, they simply want to be left alone and mostly avoid other beings. Though they seem rather harmless, there are hidden blades at each of its arms which are cold and lethal once put to use.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit is able to hide at night, leaving no trace of its presence.



Advances from:
Advances to: Shadow
Cost: 22
HP: 20
Moves: 5
XP: 28
Level: 1
Alignment: chaotic
Id: Poltergeist TRS
Abilities: nightstalk

Attacks (damage × count)

(image)hidden blades
5 × 3


(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%


TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Thu Jul 9 06:01:52 2020.