Spearman

(image)

Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armor, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training.
Though weaker on its own, their strength lies in the formations they bind themselves with on the battlefield.

Special Notes: If the specified reach of this unit’s weapon is longer than that of the opponent, it allows this unit to strike first in combat, even in defense.

(portrait)

Information

Advances from:
Advances to: Pikeman, Skirmisher
Cost: 14
HP: 32
Moves: 5
XP: 42
Level: 1
Alignment: chaotic
Id: Spearman TRS
Abilities: formation

Attacks (damage × count)

(image)spear
melee
7 × 3
pierce
reach: 1
(image)javelin
ranged
6 × 1
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 9 06:01:54 2020.