Windsong Emissary

(image)

Those Couriers who show themselves to be intelligent and reliable are elevated to the position of Emissary. They are entrusted with transporting documents, precious artifacts and sometimes even Windsong council members. Freed from the physical and mental burden of maintaining large loads, an Emissary is much more agile. This allows her to wield a sword which she uses to slash at enemies in a flurry of charges. Such tactics are dangerous, so Emissaries prefer to use their original weapons if possible.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

 

Information

Advances from: Windsong Courier, Windsong Nature Weaver, Windsong Scribe, Windsong Weaver
Advances to: Windsong Dreadnought, Windsong Herald
Cost: 34
HP: 42
Moves: 10
XP: 100
Level: 2
Alignment: neutral
Id: SE Windsong Emissary
Abilities:

Attacks (damage × count)

(image)crush
melee
11 × 2
impact
(image)sword
melee
5 × 4
blade
charge
(image)bow
ranged
6 × 3
pierce
marksman

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire10%
(icon) cold-10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave420%
(icon) Coastal Reef140%
(icon) Deep Water140%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen140%
(icon) Fungus430%
(icon) Hills240%
(icon) Mountains430%
(icon) Sand140%
(icon) Shallow Water140%
(icon) Swamp230%
(icon) Unwalkable220%
(icon) Village140%
Last updated on Wed Mar 20 03:25:25 2024.