Human Master of Fire

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

This amazing unit is extremely powerful. He burns so he can illuminate but he can't move into water. He should avoid units with cold attacks.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Illumination increases the lighting level in adjacent areas.

 

Information

Advances from: Human Cultist Initiate, Human Demolitionist, Human Forest Mage, Human Mage of Fire, Human Red Mage, Human Sorcerer, Human Tempest Mage, Human War Mage, Human Wizard
Advances to: Human Great Mage, Human Chaos Rider, Human Woodland Enchantress
Cost: 40
HP: 50
Moves: 5
XP: 100
Level: 3
Alignment: lawful
Id: SE Human Master of Fire
Abilities: illuminates, Summon

Attacks (damage × count)

(image)burning fist
melee
10 × 2
fire
(image)flames
ranged
4 × 10
fire
marksman
(image)fireball
ranged
9 × 4
fire
magical
(image)inferno
ranged
40 × 1
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire90%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water20%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:25:05 2024.