Dwarvish Witness

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A Witness functions as the eyes of the dwarves’ history, a deep lore that they never share with outsiders. The presence of a Witness inspires dwarvish warriors with the knowledge that their deeds (and their deaths) will not go unrecorded. They learn a fighting style deliberately unlike that of their fellows, one designed to turn the vaunted strength of the dwarves against itself. The person of a Witness is considered sacred, and Witnesses are often used as envoys between dwarvish clans.

Special Notes: The ability of this unit to inspire its allies enables adjacent units of the same side to deal more damage in combat, though this only applies to units of level 1 or 0. This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

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Information

Advances from: Dwarf
Advances to: Dwarvish Annalist, Dwarvish Runesmith, Dwarvish Ice Apprentice
Cost: 22
HP: 30
Moves: 5
XP: 32
Level: 1
Alignment: neutral
Id: SE Dwarvish Witness
Abilities: inspire, leadership, leadership

Attacks (damage × count)

(image)morningstar
melee
5 × 2
impact
magical
(image)bolas
ranged
6 × 1
impact
slows
magical

Resistances

(icon) blade30% (icon) pierce20%
(icon) impact20% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest130%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains170%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:24:43 2024.