Excubitor Solitudinis / Excubitatrix Solitudinis

(image) (image)

Desert Sentinels patrol the sands; they are trained to avoid enemies when it is advantageous. They can cripple opponents with their bolas and are deadly with their swords.

Nota bene: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

 
 

Information

Advances from: Venator Solitudinis
Advances to: Insidiator Solitudinis
Cost: 35
PS: 44
Motus: 6
XP: 84
Ordo: 2
Pars: lawful
Id: Desert Sentinel
Abilities: concursatorius

Attacks (damage × count)

(image)sword
comminus
7 × 4
lamina
(image)bolas
eminus
8 × 2
impulsum
tardat

Firmitas

(icon) lamina0% (icon) cuspis0%
(icon) impulsum0% (icon) igneum0%
(icon) frigidum0% (icon) mysticum-10%

Terrain

TerrainMovement CostDefense
(icon) Aqua320%
(icon) Castellum160%
(icon) Caverna230%
(icon) Colles250%
(icon) Cotes230%
(icon) Fungus250%
(icon) Glaciale330%
(icon) Harena160%
(icon) Invium0%
(icon) Montes360%
(icon) Palus230%
(icon) Planum140%
(icon) Salum0%
(icon) Silva250%
(icon) Viculus160%
Last updated on Fri Apr 20 11:58:44 2018.