Nekromanser / Necromancer

(image) (image)

One of the pinnacles of what is considered ‘black magic’ is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity’s condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.

This ability, in all aspects, is the first step towards cheating death of its ultimate prize.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)
(portrait)

Information

Advances from: Duistere Towenaar
Bevorder na:
Cost: 50
LP: 70
Skuiwe: 5
XP: 150
Vlak:3
Orde: chaotic
Id: Necromancer
Vermoëns:

Attacks (damage × count)

(image)plague staff
nabygeveg
6 × 3
impak
plaag
(image)rillingsgolf
afstandgeveg
17 × 2
koue
magies
(image)shadow wave
afstandgeveg
12 × 2
arcane
magies

Weerstande

(icon) lem0% (icon) steek0%
(icon) impak0% (icon) vuur0%
(icon) koue0% (icon) arcane20%

Terrein

TerreinMovement CostVerdediging
(icon) Berge360%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Dorpie160%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus250%
(icon) Grot240%
(icon) Heuwels250%
(icon) Kasteel160%
(icon) Moeras320%
(icon) Sand230%
(icon) Unwalkable0%
(icon) Vlak Water320%
(icon) Woud250%
Last updated on Fri Apr 20 11:46:40 2018.