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Wesnoth Units database

Shoreguard

(image)

The Shoreguard are charged with protecting the Empire's coast and swampy northern regions, normally against naga and saurians. They have similar training to regular infantryman, but go without armour and swords - the weight would just slow them down, and a trident is easier to use in water.

Information

Advances from:
Advances to: Coastwatch
Cost: 15
HP: 36
Movement: 5
XP: 40
Level: 1
Alignment: lawful
IDAoT_shoreguard
Abilities:

Attacks (damage - count)

(image)trident
melee
7 - 3
pierce

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-10% (icon) fire0%
(icon) cold-20% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef150%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water140%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%