Justice
Description pending.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Illumination increases the lighting level in adjacent areas.
Information
Advances from: | Judge |
Advances to: | Arbiter |
Cost: | 40 |
HP: | 40 |
Movement: | 5 |
XP: | 96 |
Level: | 2 |
Alignment: | lawful |
ID | AoT_justice |
Abilities: | illuminates |
Attacks (damage - count)
staff melee | 9 - 2 impact | ||
lightbeam ranged | 8 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 30% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | 99 | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | 99 | 0% | |
Village | 1 | 60% |