Protector
The Council does not love the bright sword for its sharpness, nor the warrior for his glory. They love only what they protect.
Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending.
Information
Advances from: | Defender |
Advances to: | |
Cost: | 40 |
HP: | 66 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | AoT_protector |
Abilities: | steadfast |
Attacks (damage - count)
None melee | 7 - 4 blade |
Resistances
blade | 30% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | -20% | |||
cold | 40% | arcane | -40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 60% | |
Coastal Reef | 1 | 50% | |
Deep Water | 1 | 50% | |
Flat | 1 | 50% | |
Forest | 1 | 50% | |
Frozen | 1 | 50% | |
Hills | 1 | 50% | |
Mountains | 2 | 50% | |
Mushroom Grove | 1 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 1 | 50% | |
Swamp | 1 | 50% | |
Unwalkable | 2 | 50% | |
Village | 1 | 50% |