Kadori Soothsayer
Part scientist, part sorceror, part storyteller, soothsayers are common in the wealthier households of Kador. They draw upon knowledge of Kador's wealth of myths and legend to interpret various omens, and most also know various other forms of divination ranging from astrology to pyromancy. In modern times this is considered more entertainment than a reliable source of information - the true benefit of a soothsayer's presence is their knowledge of the medical and arcane arts.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit can throw up a magical barrier, reducing damage taken by half. Can only be used while defending. This unit is capable of basic healing.
Information
Advances from: | |
Advances to: | Kadori Seer Kadori Doomsayer |
Cost: | 16 |
HP: | 30 |
Movement: | 5 |
XP: | 42 |
Level: | 1 |
Alignment: | neutral |
ID | AoT_kadori_soothsayer |
Abilities: | heals +4 |
Attacks (damage - count)
knife melee | 5 - 2 blade | ||
barrier ranged | 3 - 3 arcane | barrier | |
hex ranged | 4 - 3 arcane | magical |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 1 | 50% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |