Whirl Wind

(image)

The Whirlwinds are specialists at damaging the sails and riggings of opponent ships, they are sent to board vessals that are not yet secured. They are afforded much respect, and they enjoy a good life on shore, but their profession generally ensures that it is a short life.

 

Information

Advances from: Seaman
Advances to:
Cost: 25
HP: 46
Moves: 6
XP: 80
Level: 2
Alignment: neutral
Id: SouthSeas Whirlwind
Abilities:

Attacks (damage × count)

(image)plank(impact attack) impact9 × 3(melee attack) melee(berserk)
(image)sword(blade attack) blade9 × 3(melee attack) melee(berserk)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef250%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 12 03:36:32 2024.