Wanderer

(image)

The Wanderers move from clan to clan, helping their hosts with esoteric arts not usually available to the orcish clans. They are also messengers of higher-level, inter-clan, messages. They are essentially diplomats and observers, and have learned how to deal with the ghosts that roam the northern drifts.

(portrait)

Information

Advances from: Orcish Drifter
Advances to:
Cost: 35
HP: 42
Moves: 5
XP: 80
Level: 2
Alignment: neutral
Id: Orcish Wanderer
Abilities: improved medicine

Attacks (damage × count)

(image)staff(impact attack) impact6 × 3(melee attack) melee
(image)dust(arcane attack) arcane6 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 31 03:37:36 2024.