Elite Guard

(image)

Only the toughest of Guards are worthy of greatest armors, that are forged in burning pits of daemonic homeworld. It is said, that if they were commanded to, they could easily withstand the avalanche without stepping back.

 

Information

Advances from: Guard
Advances to:
Cost: 60
HP: 75
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Elite Armorers
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade11 × 4(melee attack) melee(brutality)
(image)shield(impact attack) impact11 × 3(melee attack) melee(brutality)

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact30% (icon) fire20%
(icon) cold0% (icon) arcane30%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave240%
(icon) Coastal Reef410%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen420%
(icon) Fungus240%
(icon) Hills240%
(icon) Mountains420%
(icon) Sand220%
(icon) Shallow Water410%
(icon) Swamp410%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Thu Apr 18 03:27:21 2024.