High Knight

(image)

Dark Elf High Knights are a testament to the superiority of the dark elvish army, wielding magical blades and protected by magical powers there is little opposition for them.

 

Information

Advances from: Knight
Advances to:
Cost: 65
HP: 70
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Dark Elf High Knight
Abilities:

Attacks (damage × count)

(image)baneblade(arcane attack) arcane10 × 4(melee attack) melee(aggression, magical)
(image)shield(impact attack) impact10 × 3(melee attack) melee(slows, superiority)
(image)aura of protection(arcane attack) arcane7 × 3(ranged attack) ranged(slows, superiority)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Dec 19 03:34:55 2024.