Elite Guard

(image)

These Elves have proven themselves on and off the battle field with their character and demeanor. Although they can never become Lords, they still strive to do their best to breach through the enemies.

 

Information

Advances from: Guard
Advances to:
Cost: 55
HP: 70
Moves: 5
XP: 150
Level: 3
Alignment: chaotic
Id: Dark Elf Elite
Abilities:

Attacks (damage × count)

(image)glaive(blade attack) blade11 × 4(melee attack) melee(first strike, brutality, superiority)
(image)glaive(pierce attack) pierce14 × 3(melee attack) melee(first strike, brutality, superiority)
(image)net(impact attack) impact7 × 3(ranged attack) ranged(slows, superiority)

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire20%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef320%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 18 03:27:22 2024.