Dwarvish Wanderer

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Dwarvish Wanderers serve as hunters and scouts for the Stoneguard Clan. Swifter than a typical dwarf, Wanderers are able to use their bolas to ensare prey, entangling and slowing them for long enough to close for the kill. Best used in conjunction with other units, Wanderers will suffer in individual fights.

As members of the Stoneguard Clan, Wanderers generally fare better in forests and slightly less well in mountains than other dwarves.

Special Notes: This unit's attack ensnares the opponent, making them easier to hit and also hindering their movement for a turn. Does not stack with Cripple.

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Information

Advances from:
Advances to: Dwarvish Pioneer
Cost: 16
HP: 30
Moves: 5
XP: 30
Level: 1
Alignment: neutral
Id: Stoneguard Wanderer
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade5 × 3(melee attack) melee
(image)bolas(impact attack) impact7 × 1(ranged attack) ranged(ensnare)

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen230%
(icon) Fungus140%
(icon) Hills160%
(icon) Mountains160%
(icon) Sand130%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Thu Dec 12 02:49:38 2024.