Icewind Drover

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A Herder of sufficient ability can become what the Steppe Orcs call a Drover, the elite of the IceWind order. Some have claimed to be capable of summoning forth fierce blizzards from a clear sky, an unlikely feat unconfirmed by outsiders. When asked about the mechanics of their abilities they often answer by freezing the questioner to death with a brutal blast of sheer arctic fury. It is interesting to note, that no matter what region these practitioners are found in, their elemental magic always manifests as ice alone.

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Information

Advances from: Icewind Herder
Advances to: Icewind Master
Cost: 32
HP: 54
Moves: 6
XP: 80
Level: 2
Alignment: chaotic
Id: TAS_Icewind_Drover
Abilities:

Attacks (damage × count)

(image)staff(impact attack) impact8 × 3(melee attack) melee
(image)frostbite(cold attack) cold9 × 4(ranged attack) ranged(magical)

Resistances

(icon) blade-20% (icon) pierce-10%
(icon) impact-10% (icon) fire-10%
(icon) cold40% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 03:42:48 2024.