Enforcer

(image)

Not all those drawn the the druidic sect are suited for magical training. However, the cult still needs fighters and men-at-arms to do their bidding. The fighting members of the sect shun the use of ranged weapons, preferring to perfect the use of the sword in combat.

(portrait)

Information

Advances from: Bloodguard
Advances to: Ranger
Cost: 25
HP: 50
Moves: 6
XP: 60
Level: 2
Alignment: chaotic
Id: Cultist_Enforcer
Abilities:

Attacks (damage × count)

(image)sword(blade attack) blade8 × 4(melee attack) melee
(image)knife(blade attack) blade4 × 2(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills160%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water220%
(icon) Swamp220%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Oct 31 03:23:10 2024.