Blood Goblin Archer

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Archery does not come naturally to goblins, who prefer to use the easier to wield spear. Not so with Blood Goblins, who have developed the skill of archery to a very high degree. While the base Blood Goblin archery unit is not very powerful, Blood Goblins who persist upon the path, and survive, have the potential to become extremely deadly.

(portrait)

Information

Advances from:
Advances to: Blood Goblin Blackshaft
Cost: 16
HP: 28
Moves: 5
XP: 40
Level: 1
Alignment: chaotic
Id: Bloodgoblin Archer
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade3 × 3(melee attack) melee
(image)arrow(pierce attack) pierce5 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact-50% (icon) fire0%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest160%
(icon) Frozen10%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains350%
(icon) Sand250%
(icon) Shallow Water230%
(icon) Swamp240%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Nov 21 03:23:54 2024.