Elvish Battle Druid

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The world of faerie is far more potent than the corporeal world. Simply bringing some of this world into our own can have violent results. The elves understand this and most are prudent and harness only the healing power of the faeries. However, some disregard common sense and attempt to unlock the power of the faerie. Legend tells that a mistake made long ago created the first necromancer and unlocked the darkness of the underworld. Nevertheless, when mastered the powers of the spirits grant mystical abilities and allow the elf who has unlocked them to cast magic and strike down enemies through the powers of fae.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.A strike with the explosive special damages all units adjacent to both the attacker and defender with 1/3 the damage hit.

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Information

Advances from: Elvish Sorceress
Advances to: Elvish Battle Enchantress
Cost: 70
HP: 44
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: ROLElvish Battle Druid
Abilities:

Attacks (damage × count)

(image)blade staff
melee
4 × 6
blade
(image)wand of magic
melee
10 × 3
arcane
explosive
magical
(image)faerie fire
ranged
19 × 2
arcane
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 04:43:26 2024.